
Chipset Features
◊ 256-bit 3D and 2D graphics accelerator
◊ Integrated second-generation Transform and Lighting engines
◊ 31 million triangles per second setup engine with Z-cull and Z-clear
◊ 1 billion texels per second and 500million pixel per second fill rate
◊ NVIDIA Shading Rasterizer with 24 of 26 DX8 pixel shading functions and full set of OpenGL 1.3 pixel combiner operations
◊ 32-bit color with 32-bit z/stencil
◊ Cube environment mapping
◊ DirectX® and S3TC® texture compression
◊ Digital Vibrance Control
◊ Enhanced TwinView dual-display architecture supporting any combination of notebook LCD, desktop VGA monitor, DVI display or TV set
◊ Dual CRTC/Simultaneous Dual Display(same or different surfaces)
◊ Integrated dual LVDS Transmitter supporting LCD panels up to 2048x1536
◊ Integrated 350 MHz Palette-DAC for analog VGA monitors up to 2048x1536
◊ Integrated NTSC/PAL TV encoder supporting resolutions up to 1024x768
? Integrated TMDS transmitter for Digital Visual Interface support with scaling and filtering for flat panels up to 1600x1200
◊ DVD- and HDTV-ready MPEG-2 decoding up to 1920x1080i ATSC format
◊ MPEG-2 hardware decode, including Inverse Discrete Cosine Transform and Motion Compensation